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Thanks for posting! I've fixed most of the problems in the version I've been developing, but I'll address the issues I haven't.

To start, I don't quite understand what #3 is supposed to mean. Could you clarify more? As for #4, I was able to add a simple key indicator to the item pickup

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This is the spawner next to the 2 weapons

Whenever you stand here sometimes the "normal" hits dont land. only the third ones that are "critical hits" land i think. maybe it has something to do with some funky hitboxes for the different swings?

Btw i found another bug now that i found out that you can dive down by pressing down lol
But idk if this is intentional or not but when you keep pressing down while on the pogo stick you go incredibly fast (as in horizontal movement) and can melt any enemy by standing on its head for 0.2 seconds
Another thing with the pogo stick is when you press down on the pogo stick while falling and moving horizontaly from the 2 block height, you sometimes get stuck, this is quite niche tho and can be easily fixed in-game by just pressing up, so its not that bad of a bug