Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Got to 260 m/s before crashing into an obstacle! Once you go above 230, it’s important to press space to not fly too high, otherwise the ground doesn’t render :D

While you were posting progress pics, I kept wondering how Tiny Wings would hold up in 3D. The answer: really really well. Add some polish, and I would probably play this as a chill thing to do in the background while chatting with friends :)

I know the game is supposed to be over when bumping into an obstacle, but honestly, I like how forgiving it is like this. Just really really chill!

(+1)

I think it holds up well in 3d. There's a bunch of things I didn't get to that I hope to improve after the jam, especially relating to controlling the character and landing quality "judgements".