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Solid use of the limitation. I think having some sort of reward for the player doing well, though it may be contrary to the limitation depending on your interpretation of it, could make the game more engaging overall (even as simple as a score on the UI that goes up when you defeat enemies). 

Good stuff for a first jam! 

Hey Thank you so much, players doing good are 'rewarded' with a boss with more HP xD but I was definitely considering adding in a points total, something to add if I go back to add more and flesh it out :D