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From time to time, I like checking out itch.io to see if there are any games now free as a sale and reedeem them. Who knows? There might be a hidden gem. But then I encountered your sale, and that was the real philosophical hidden gem. Is this all we've been doing? Taking the games off desperate developers, without a care concerning their own story? Im just abusing the same failed system that got you too making them. Why don't I just pirate games at this point, if supporting the devs is not the point? I don't wanna tell you what to do, but it sure seems very drastic to give up the hours and months of work for free; no one will buy them anyways, what's the point? People buy them or not, this are part of your proudest works. I hope you keep working on games at least as a hobbie. Don't give up just yet, but do sustain yourself first.

Stay safe, man. It's a cruel and complicated world we live in.

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Thank you so much for your heartfelt message, I really appreciate the time you took to reflect on this. I completely understand where you're coming from.

Surprisingly, since I made the games free, I've actually been earning more through donations than when they were paid. It caught me off guard too, but it showed me that many people genuinely value the work and want to support it voluntarily.

I’m not giving up, at least not for now. I still love making games, and this approach feels more aligned with my goals and the kind of connection I want with players. It’s also turned out to be more sustainable than I expected.

That said, I admit I don’t really understand why there haven’t been any YouTube videos about End of the Night yet. Liminal Leap got quite a few, but this one, despite thousands of downloads, hasn’t received the same attention so far. Maybe it just needs a bit more time to get picked up.

Anyway, thanks again for your words, they really meant a lot.

I am so glad to hear about the donations, pal. It's suprisingly cute the way things worked out. It's not perfect, but its enough to make a guy happy. Stranger on the internet is proud.

Likely End of the Night didn't get as much youtube videos due to the fact it wasn't something trendy like the backrooms. As a small tip, you can  pay for a promotion in a youtube channel so they can try your game. Im unsure how much that tends to cost, altough it likely is pricey so make a balanced investment and have your backup money. 

I sound like a hippie, but im glad we could have this talk, virtual hug. Also, I finally learnt to use paragraphs. Hopefully.