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(+1)

I love the concept of the game, especially the card mechanic! The music is catchy, and the art style is unique.

As I mentioned, the card system is great, but I think it can be more intuitive. For example, you could add a bar representing the character’s well-being—with Stress on the left and Progress on the right. Or hovering over a card could preview the outcome.

This next idea is optional, but I think it would be fun to have the character’s expression change at certain stress or progress thresholds.

Other than that, this is a great prototype!

(+1)

Thanks for the feedback! We do have more art for character progression. We just ran out of time for polishing. Currently by selecting the card, you can preview the outcome but looks like that isn't clear so I'll try making it so it shows the preview like a plus then green colored value or minus and red colored value when selecting cards to play.

Thanks for the suggestions about the UI, we will definitely note that. We have been exploring ways to make UI more self-explanatory so your feedback helps!