I love the concept of the game, especially the card mechanic! The music is catchy, and the art style is unique.
As I mentioned, the card system is great, but I think it can be more intuitive. For example, you could add a bar representing the character’s well-being—with Stress on the left and Progress on the right. Or hovering over a card could preview the outcome.
This next idea is optional, but I think it would be fun to have the character’s expression change at certain stress or progress thresholds.
Other than that, this is a great prototype!