hey it's Chris :)
I'm a huge fan of Groundhog Day, and I felt instantly connected with your vision. I love how the map feels to walk around and how the theme fit together with the music. It might be interesting to try giving more guidance and direction for plebs like me at the beginning--I knew there was probably a way to cross the bridge, but after helping the kid get the book and handling out flyers, I got stuck..
You guys should be proud of getting this going in such a short time!
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Hey!! Chris!
Yeah, we need to work on the UX.
To cross the bridge, you need to talk with Captain Fernando, the guy who descends from the ship at 8:00 and walks to the inn.
That interaction triggers the main quest.
We wanted to limit the exploration area before getting that quest, so the player doesn't lose themselves a lot!