While playing, I noticed a few areas on the map that seemed like they could be explored, but when I reached them, there wasn’t actually anything there. That left me feeling a bit disappointed. Anyway, I completely agree with the idea that generosity isn't about self-sacrifice, and I really appreciate how the game conveys this theme. Nice job!
P.S. The little mouse’s walking animation seems a bit off — it walk with the same hands and feet (I don't know how to excatly describe this in English, I mean the mouse use left hand and left leg at the same time while walking)