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Somehow everything in this game meshes together in a way that really fits. This game is so dumb in the absolute best way possible.

The art, sound effects and even the open admission that things were cut due to time meld together in a way that actually makes things even funnier. Some of the faces here were too funny (Richard pointing at you while doing squats).

I actually feel like you could make a full game like this, with this randomness, humor, and dumb amazing scenarios and it'll fit. It also has weirdly good production values for what is there, with the title cards and the textboxes. 

I think the key to why it worked was just the sheer unpredictability and randomness of how you solved problems and how the plot moved forward. I wish you had more time!