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This was cool, I definitely see your guys' connection to the limitation! As far as gameplay goes though, it was pretty frustrating, as the controls could have probably been introduced in a better way rather than a tutorial page, and it was frustrating that I didn't know which objects I could scale up and down, I feel like some sort of visual indicator or highlight could help with that. Also I agree that the lose sound effect was annoying, I just shut off my audio completely so I didn't have to listen to it blare over and over. Overall, I think this idea is good, it just needs more clarity in terms of controls and a little more polish art wise with correct pixel scaling and maybe some colors. Still though, be proud of yourselves for getting a game turned in for the jam!

Hey! Thanks for the feedback. We’ll definitely look into using better audio in our future games ^^