Obviously this is a triumph - I wish I had enough time to offer a sophisticated critique of the core mechanics, but the polish and complexity here is incredible. The first 5-10 minutes totally captured my imagination - I loved the intro that cuts to a slow-mo title during a fall. I loved the modular control/inventory grid as a concept. And I loved the richness of the world. The art and sound is top-notch (as always). Great entry - this is at the top of my list of games I want to come back to after ratings week!