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(2 edits) (+1)

This Game Broke Me in Silence — and That’s What Makes It Brilliant


Pieces of Me isn’t a horror game that chases you down — it sits beside you, quietly, and makes you remember something you thought you’d buried.

From the opening moments, this game builds a sense of emotional dread I haven’t felt since the developer’s earlier title September 7th — and if you know, you know. The connection is there. Subtle, but personal. It hits differently when you realize it’s the same pain, grown up.

The themes of bullying, guilt, isolation, and unresolved trauma aren’t just thrown in — they’re lived in. The game doesn’t explain everything. It doesn’t need to. Because if you’ve ever felt like you were the villain in someone else’s story, this hits straight in the gut.

Yes — the audio in the school scene is jarring.
That’s because it’s supposed to be. It’s not bad mixing — it’s deliberate oppression. The bell, the voice, the distorted silence — it pulls you back into that exact kind of place where you wanted to disappear. That’s not a bug. That’s a memory being ripped open.

This is a horror game made by someone who understands fear isn’t always loud. Sometimes it’s quiet. Personal. Shameful.
And I respect the hell out of that.

If you want a jumpscare-every-30-seconds type of horror game, look elsewhere.
But if you want something that lingers with you after you close it…
If you want to feel something that makes you rethink your own past...

Then play this.
And pay attention.