I always meant to reply to this once I had a chance to really investigate the issue, and somehow it seems I never actually took the time to write something. I apologize for the lengthy delay in response!
At any rate, that particular program is hard-coded to fit displays wider than the Pico8 can show. With the source code in hand, it would be possible to create a custom version of the art that fits onto Status Line's screen. I've done similarly for other games in the Status Line Classics line.
I looked around and couldn't find if that project has source code available, so I tabled the idea of modifying it. But anyone could do so, if so inclined! There's nothing special about my version of the z-machine interpreter; it just has a 32-character wide limit on display. As long as the modified code respects that layout constraint, it could be done. Even by you, if you wanted!