Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The concept of integrating the theme was really neat, I enjoyed the switching of the spells. The movement needs a lot of polish though, you can get stuck on tiles, and are way to fast to be precisely moving through 1 wide doors while escaping enemies you are trying to kite.

thx! yeh. it felt too fast at first but it started feeling good the more i played it. i also got really light fingers. maybe there should be acceleration in the movement

Acceleration might be a good middle ground if you want to keep the top speed, that is a cool idea.