I dig the idea of the directional hits tied onto different instrumentals, that is a cool touch on the “turn direction and strike” genre. I kinda wish some music loop would still play under the game, even on a lower volume, but I assume you wanted to highlight the instrument effect. I’m only gonna mention volume levels, because y’all almost nailed all of them, but the menu music and the starting drumstick hits are on a bit higher volume than everything else. Otherwise, nice entry!