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Solid entry for the jam, with a nice interpreation of the theme. The only thing I did not enjoy was the, to me, seemingly random nature of sending 2 blocks or 1 at the end to the bucket. That really can throw of a plan and lead to frustrating player experience. Some kind of system, where I could tell when that would happen would greatly negate those moments. Otherwise give it some visual polish and you have a cool game!

I'll have a think about how to make this clearer in the game, but for now, for your understanding, it sends two blocks if they are both the same. Otherwise it only sends one.