Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I did enjoy the way the storyline zig-zagged from being a silly satire about pixelated fish but also a sincere examination of war and how it leaves the ones who had to fight it.

The map design worked, because even though it wasn't always clear where I could go I did feel like that meant I was exploring a more 3D space, as a fish under water would have a harder time finding spaces to swim through as opposed to just walking on the horizontal surfaces.

I did get bogged down in the grinding, though. Only looking back at the text walkthrough made me realize what I was missing!