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I really enjoyed the puzzle-solving that came with each new powerup. There was even a section near the end that I kept failing before realizing I could make it easier with the hovering mechanic. Going back to old areas now having a way to solve a puzzle is also really satisfying metroidvania gameplay and well-incorporated here. The simple graphics serve the game well, too. Great experience and submission!!

Thank you!!  wasn't quite sure if I could pull off metroidvannia type map design so I'm glad you enjoyed it!