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(+1)

[I share my rating publicly, because i feel like that's more fair for you and me]

I really like the TCG collection concept, it's simple, and it feels like you're advancing toward a goal. The minigame(s?) too sound like a good idea, too bad its bugged, i would've loved to finish it. It's obvious you were crunching, so i won't go into details about everything that's lacking, since i assume you're aware. I feel like ai art is only great cover arts, but anything else looks honestly impressive, but not great.

Gameplay: 2 stars → Honestly the core loop sounds very fun, with a little polishing and more depth/strategy it could be a really great game. I did not rate it higher because of the game breaking bug and the minigame, unfortunately.

Theme: 3 stars → Nothing was really told explicitly, so i assumed you can buy boosters with real money. And if that's the case, it's a great way to add engagement, but at this point I'm gaslighting myself.

Polish: 1 star → I don't think there's any polish, which is surprising for a gambling/booster pack type of game. The game would REALLY benefit a lot from polish, especially the boosters and the transactions.

Visuals & Audio: 2 stars → The visuals are not coherent, but that's to be expected with AI art. And audio is fine, however I didn't felt like it complemented the visual very well

Overall i think it could be a great game, and that's personal preference but i would much prefer well colored icons and shapes like the game "thomas was alone" rather than ai pixel art. (i recommend https://game-icons.net/ for simple game icons)

I hope this isn't too harsh, that's not the goal :(

Don't hesitate to ask if you have any questions !

(+1)

Good evening, thank you very much for you feedebeck.

Regarding the game crashing after the minigame, it was an error in calling the main scene after the minigame. I put "Main" but the correct path would  be "main", and  when I transform it to HTML, there is this problem, but I left a link below in a comment i made of the game without this error, in case you are interested in testing it.

Regarding the polish, we really need to improve, thank you for the feedebeck, this is the first gamejam we have participated in and  the first game we  have actually made.

Regarding the visuals, we thought the idea of the pixel art was cool, to bring back that idea of the first Pókemon games, and unfortunately we had to use IA for the art  because time was limited and we don't have much drawing skills.

Once again, thanks for the feedebeck