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Hey thanks for this! I'm trying to make the run animation work properly in Unity but I'm not sure what the settings should be in the animator. I'm referring to the amount of samples and the length of the animation. Could you help me out by any chance? It is driving me nuts! https://i.gyazo.com/bcb3f7e157ba51de9f99b98917b68ea6.mp4

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Hey, setting animations speed can be a bit tricky. This is an issue I will try to solve with my packages. For now here are the animations samples for Unity:

  • Idle - 8 samples/s
  • Run - 11 samples/s
  • Attacks - 14 samples/s
  • Block Idle - 8 samples/s
  • Block - 11 samples/s
  • Jump - 9 samples/s
  • Fall - 9 samples/s
  • Roll - 11 samples/s
  • Ledge Grab - 14 samples/s
  • Wall Slide - 11 samples/s
  • Hurt - 11 samples/s
  • Death - 11 samples/s

You can of course tweek these values to suit your personal need. I hope that helped! 

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Thanks! I'm currently working on my first game in Unity and I really like your assets, I'm a happy customer :) (bought the Forest pack previously).

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Nice! Thanks for the support and good luck with the game!

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