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I think I've discovered the cause. It's when you use an object to add or remove time, it creates the bug I mentioned.
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Hey, thanks for reporting the bug! I have a couple of things I'd like to ask. First, What do you mean by towards the middle? Also, Which scene and mood was it? The normal scene, or the penalty scene?  At what timing did you use the item? during a running dialogue, or no? And lastly, how many of those items did you use at once? 

I'm sorry if I'm asking too many questions at once but it'd help me locate the bug faster if you can provide me with a few more details. Again, I appreciate the feedback and I'm sorry for the inconvenience.

Hello, sorry for the late reply.
This happens in the normal scene, after several tests it works or not. But it was outside of dialogue or after, and at any time, whether it was an item to extend time or gain time.

After using it, it remained paused until the end of the time. After further testing and several days, it no longer did it,
everything returned to normal (maybe one special bug day lol) 

Everything returned to normal. Sorry for my English, I'm French. Besides, if you need a translator for the dialogue lines for my native language, I can help you. Looking forward to future updates.

Sincerely

Hey, Thanks for replying!

Yeah, it really is a weird bug. The moment I saw your previous comment I immediately did multiple tests to see if I can find out what's causing it. Unfortunately, I wasn't able to replicate it no matter what I tried. I'll give it another try by replicating the info you shared.

Also, thanks for the translation offer! I'll consider it when the game's finished!