I'm a longtime Forged In The Dark GM and was just trying to figure out whether it would be possible to hack the system for monster-of-the-week urban fantasy, so this looks perfect. Thanks for making it!
One change that stood out to me from vanilla FITD is that downtime activities ("beats") now cost XP ("hope"/"bond"). I don't specifically think this is a bad idea, but it's certainly a significant change. May I ask what your thinking was on this? Is it something you think would be good for any FITD game, or do you feel it fits this kind of story specifically for some reason?