This is quite an interesting game, though a bit (no, very) hard from the very start. It's even a rage game for sure! I played for a few hours now and was still stuck at a place where you tried to climb a vertical well. Hope it's near the end or I will be very disappointed :( Anyway, the graphic is cute, I do like the art style, and it works nicely with the game. The need to constantly move is also quite nice, which makes the pacing of the game quite nice. I do like the player instantly respawning, which a game of this really needs in order to not make it too frustrating. The level design is generally quite nice, though everything is a bit too precise, which I guess quite a bunch of players will be put off by.
For some criticism, I'd say using the mouse to grab is not a good idea. It makes all movement controls concentrated on a single hand, which makes fingers tangled when there are a lot to input, and rebinding would even help either as you really need the other hand to control the mouse. It also doesn't help with the fact that the game moves relatively fast, and it's very difficult to correctly grasp the thing you need. I would also say the timing is very, very tight, which for me, I'd think pushes the difficulty from a nice hard to a punishing hard, and that doesn't feel good. I remembered one of the levels left me at under a second before crossing the finish line, even with doing most things right. I also encountered a bug (see image below) that makes all the UI useless, which just makes things way worse than normal.
Anyway, I still think this is a fantastic game, give it some more polish and balancing toned, and I see potential on this one! Well done!
