There are bones of what could be a striking vignette here, but they feel burdened by the weight of a lot of material that's just sort of all over the place in terms of subject and tone. A point about religion is introduced very late, the sex scene and the buildup to it overwhelm the prior story the moment the wolf appears, there's an entire flashback that feels unclear in its purpose... Farewell, Wanderlust comes off as uncohesive, which hurts a lot when it is, at 11k words, not too short.
I get the desire to tell a universal story that could speak to all kinds of people, but with this structure and this pacing, the result is having a lot of meandering scenes that don't feel grounded enough in the details to paint an interesting portrait of the main character – and the love interest doesn't feel too well fleshed out, either, especially since there is essentially no conflict between the two. What is particularly frustrating is that the main guy is no blank self-insert and has some very specific weird thoughts about the world (see: the "not like those other gays" conversation), but the narrative just doesn't really dig deeper into any of this. The prose is fine, but I had a hard time getting invested in the content.
Though the visuals are generally pleasant to look at, the audio design is actively detrimental to the reading experience. How some of Kevin MacLeod's sweet tunes are used is kind of inappropriate, or at the very least not too interesting; for example, it doesn't feel like the song pushes the emotions in the sex scene in any particularly compelling direction. While your mileage may vary about the first vocal song as a piece of music, I found it playing in the background very distracting – the second one was definitely better integrated in the game, although I didn't find the moment itself that impactful due to my lukewarm feelings about the preceding narrative on the whole.
I'm sure there are people who enjoyed this more than I did, but it just didn't really speak to me and felt like it overstayed its welcome for how much it had to say.