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Thank you very much for your feedback. I’m taking note of the bugs you mentioned. As for the backgrounds, I’ll wait until I finish updating d3v2 before fixing the errors in this emulator.

Another fantastic creation! I personally have a bit of an obsession with the '97 originals. I've already raised most of the Perfect  Digimon from ver1-6. One last question: When a Digimon is sleeping, turning off the light and then turning it back on shouldn't count as a mistake—that way, we get to see the Digimon sleeping.

Turning on the light doesn't count as a care mistake, if you wake it up by feeding it or training it wakes up but counts as sleep disturbance, I have faithfully followed the guide, although there may be more things still, I used this guide as reference: https://humulos.com/digimon/dm

However, if I turn the light back on, the Digimon will call out again. Won't that cause errors? I haven't tested this, though. 

No, turning on the light doesn't count as a mistake even if it triggers a warning, it only counts as a warning if they wake up or if they are with the light on for more than 15 minutes

In physical game consoles, turning off the light and then turning it back on will not trigger a call. This way, we can observe the sleeping appearance of the Digimon throughout its entire sleep cycle. 

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The call message only appears when the light turns on and it's sleeping, but in the original no message appears until it checks if a care mistake has been made, I'm going to fix it in the next version, thank you very much