Err... Why do you need so much HP?
I just thought with less than half of the game done that there would be. stronger bosses coming up that dealt way more damage like 200-300 damage per turn.
Aside from that sometimes i like to max out my stats and push the limits of what is possible inside a game
Also having to much HP is never a bad thing in these kind of games.
Bosses are tricky. Casual players don't like big challenges that require a big overhaul in their setup or strategy. Still, I made a poll about boss-like encounters, and the majority of players voted for seeing more of these. So, I'll try my best to introduce some more powerful enemies.
As for your HP idea, no, I don't plan to introduce bosses that have a hard check on player's stats. Everything should be manageable with consumables and skills from clothes. It could be leaning on the easier side if you completed optional objectives like puzzles and quests.
The thing that confuses me then is why make it so easy to make the Wrangler overpowered when he is not supposed to be fighting strong enemies or powerful bosses.
I mean with the right set up you can have 999hp , over 150 mp and deal easily 183 damage each round , with a 29% Chance dealing 283 critical damage. And that does not even include all the other possibilties you have like the other spells/abilities or potions.