Thanks for checking it out!
I don't think I've mentioned it on other comments yet, but we went with multiple minigames to help bank on our team size - with 4 programmers, we were worried about stepping on each others' toes, so doing individual experiences seemed like the best way to avoid that.
Unfortunately things didn't work out that way, so I had to lock in and crank out DOOMEI and Fauna's Fishing in what was probably an unreasonable amount of time - but I really didn't want to leave any of the games on the cutting room floor if I could help it, see Sana's game, which was rather simplistic until I managed to iron out and upload v1.1 (still pretty simple, but there's more going on there than the original submission at least)
DOOMEI was definitely my pride and joy for the project (though its a little more rough around the edges than I would prefer), and a nice change of pace compared to the other two more relaxed games, I'm glad that the team helped push in that direction when brainstorming, and we never would have gotten the music, either.
I had brought up a Mick Gordon inspired remix of Mumei offhand one night and Grem absolutely delivered on that one (frankly I feel like I might have to pay him at this point), I've genuinely never heard anything like it.
Massive shout out from the team and I for the feedback!