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I think my rating may be a bit skewed from this being my first rating, but wow!

I due my due diligence to try to be understanding of specifically invisible and mental disabilities, so this kind of take is a soft spot for me. I love the use of music, sound effects, and the restricted space. It reminds me of the original Saw movie, which was made by a group of film graduates who rented out a single room to make their movie in, and told a story of being trapped there.

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Limitations like that often end up making good art 🤭 Wanted to see what I could make with, mostly, just a dynamic CG - and it supports Remi's perception of isolation and being trapped with their own mind more than if the game didn't have that limitation :')

And a major intent of this game is precisely to make others understand disabilities like this a bit more, and I've been happy to see it's something people are taking to heart 🩷