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amazing game and story, sadly got crashed like at day 11 but i ruined my gameplay beforehand anyways lmao

didn't figure out i had to water the crops till day 6 so i spent my first week in bankruptcy (which kind of came back to bite me on later days due to slow kill speed)

the story is lovely and they both do feel really autofister, really good job on that behalf

the music is really good and fitting, loved it

sound design wise it felt ok at least in terms of feedback and some sound choices. there's one in particular where i didn't realize when i was hitting enemies and noticed way later there's a sound for when you're hitting them, which was barely noticeable

the gameplay felt sameish at some points but then my own fault since i didn't upgrade till late which did impact a lot, but the base idea is there and it feels good. also the iron drop rate and those birds that i hate ruined my life, not sure if the regular rocks do drop stuff or not? i recall getting something from the previous update regular rocks 

also something weird with how the punch works inside the dungeon:

- sometimes it rotates half of the way of where the mouse is aiming and sometimes it does a full rotation

- when you're moving it usually first takes the move direction priority to where you hit then it fully moves to where the mouse is aiming which feels off at certain points (gotta move, release the direction then hit with the mouse which can be odd at points)

but overall the ambience, the music and the gameplay were really chill and fun to play, lovely game

Thanks for playing our game, and I'm glad you enjoyed the story! We're planning on keep working on this game post-jam, and are aware of the issues you brought up, so we will working on fixing them. Sorry to hear about the crash, but if you have time, I hope you can play the game again to experience the full story we have in the game.