Cute game! I couldn't really get a handle on the controls, so I only finished the first level, and just tried the other ones.
I like the idea of otomos needing to be closer to Cecilia to be more effective, you can definitely do some fun stuff with that. I found a couple of issues, like moving otomos outside of the map (one time I think one got stuck in a grem and jumped across the map), or just getting stuck due to the collision, even though there's nothing that I can see with collision view on that would stop me.
But I think this could turn into a really fun puzzle-strategy game if you want to keep working on it!