I think it needs some more mechanics which allow for 'perfect' plays, without wasting any blocks (but I have no ideas what those mechanics would be), and then a mechanic that encourages the player to pursue that style of play (like a score). And then probably a tutorial as well. I'd prefer an 'invisible' tutorial, but I'm not sure how I'd go about that.
As for the music and sfx:
- the sfx is from: https://kenney.nl/
- the music is from: https://patriciataxxon.bandcamp.com/album/necrosphere64