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Thanks mate. I didnt rly have time to add a lot of Features after the basic Implementation. The Sound is just a ue5 basic Sound with a Patch Variation 😉 but I kinda like the idea of starting with nothing and building from there... the cave idea kinda fits - maybe expandable into a stoneage time game where you gradually evolve your technology up to modern times 😉 I like the idea of having it historical correct for the researches and technology and giving it a learning spin.