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Absolutely love the vibes in this game! The ambience, the bgm and the lighting really makes this game feel soothing. Love the story too, I can't believe the legendary cure-all was just right in front of us all along.
Gameplay wise, I do wish it was less grindy, especially when there's no upgrades yet, since everything takes forever to defeat.
Maybe 1 suggestion is to implement progression to the cave, so enemies get more HP and atk the deeper you go, then make it so cleared stage cannot be cleared again until the next day. I think this will make the armor upgrade less redundant too.
Great job! Thank you for participating!

I'm glad you enjoyed the game and story! The game being repetitive is an issue we are well aware of an plan to fix post jam. Dungeon progression is something we already planned from the beginning of development, but had to put on hold due to the jam time constraints. We hope you will play the game once we finish the full version.