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New poses are planned. Anything specific you would like to see? 

I don't understand the complexities of animations, but how hard would it be, to have control over ankles/wrists, to move the body in such a way to pose them how you wish?

Something akin to Head Game / True Facials?

I have thought about it, but couldn't figure out a solution. Maybe I will look into it again later when I habe some time 

Well the two games are complicated, as they do manual insertions. But with your title the tentacles enter in a fixed position and they aren't attached to walls (right now), so in theory moving her by the ankles/knees, or the like, should be less difficult (I say less, but its still probably very hard).

Or you could focus on only grasping points, where the tentacles physically latch onto wrists/ankles and removing said tentacle, causes her limb to go limp.