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Godot Engine v3.6.stable.mono.official.de2f0f147 - https://godotengine.org

OpenGL ES 2.0 Renderer: AMD Radeon RX 7900 XTX

ERROR: Mono: Core API hash mismatch.

   at: _init_godot_api_hashes (modules/mono/mono_gd/gd_mono.cpp:515) - Mono: Core API hash mismatch.


think that's the one you mean? as for the browser version it's stuck on the main menu clicking new game does nothing, no clue how to zip and too lazy to learn and kinda don't want to learn, if it's the mono one you want then i might have to learn cuz that's a whole lot of text

Right, that looks like the game engine or graphics renderer is playing up.

I'll see if re-writing for OpenGL ES 3.0 fixes the issue, but that might take some time if I have to re-write large chunks of my code to accommodate the switch.

Thank-you for providing the log by the way, it gives me a starting point to tackle the error from.