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Thank you for your interest!

I plan to do both 2d and 3d versions, because 2d is a good way to “prep” for 3d (for me at least). 3d doesn’t involve this much writing, while in 2d you are forced to think about locations more carefully etc. And it is very helpful to troubleshoot multiple endings I want in my 3d version as well.

I guess I’m skipping sound a lot because ideally I want to write my own tracks, but in practice I don’t have time or forget to put a placeholder lol. It will be added in next update for the text version.

i have the original 3D project here, after reading the story you can sort of imagine what gameplay would be like based on those 2 prototypes.