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Nice decision in making an isometric survival shootem up with a rhythm based element. The shot gun works ok, the dynamite doesn't seem to do anything when it explodes. Also having the dash works to a degree, but when you are getting damaged to an enemy it just cant seem to escape from it even when I used dash. And when a group of enemies get close to me I keep getting stuck and couldn't move and I die very quickly. Might I suggest turning off physical collision on enemies while getting hurt by walking through them.