loved this, maxed out the knockback + size upgrade and nuked the entire map with the giant sized lollipop (loved the cosmetic addition lmao)
combat felt quite fun to go around, maybe it wasn't as difficult in my case since i went with the knockback in this case throwing the entire room around, but as soon as projectiles start swarming around i see it being problematic, but its still quite nice. the upgrade system was a really cool touch and also incentivizes exploring the areas which always is amazing
i feel the bossfight could use some anti-stagger at some point so you cant cheese it by throwing birds at it, but it was still a simple and fun fight (loved the extra dialogue on fight start)
amazing game!