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Thanks for the detailed report!

I'll try resolving the low byte operator- and overflow issue at my earliest convenience. 

Animation data was originally not intended to be included with single metasprites as the animation scheme is considered "opt in" and a lot of projects out there assume their own scheme, but i can see if i can include some kind of setting for that where it makes sense. That might take a while longer. 

I think it'll be easy to get our way around as it is now, so I don't see this as very urgent. Just a nice to fix, eventually. My overall experience of the app, even though ran through wine, is pretty good.

(+1)

Once i'm done with the next release, you'll find the temporary settings here:


And the permanent (startup) counterpart will be found in the Preferences; text export tab: