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Please Timo, i would ask:

1. Would be possible improve a better range radar? 

2. Its hard to see the laser shots, there is a posibility of made them more visible? 

3. We need a key for the nearest enemy.

THANKS A LOT. 


(1 edit)

1. Radar range is adequate and this will definitely not change.

2. Phaser ammo - I fought hundreds of duels with drones and other players - visibility of ammo is very good and I don't think that it needs improvement. I tried dozens of settings and these are the ones that suit me the most. I don't want this game to be a "show" of glowing balls. 

3. Nearest enemy button - this function is among my scripts (it was even part of the game once) but I decided that it should not be that easy - players should learn to use radar, they should be able to operate the camera well, etc. In addition (something I like the most) the lack of this function gives an advantage to player who attacks by surprise. This is how it should look - if you managed to surprise your opponent, then you have an advantage.

As for new things that are planned - there are several very good ideas for creating new hull components. In addition, there are dozens of other things to do (that are "not visible" from player's perspective) but are necessary to make this game run even better.

Ok, ty. We are expecting your new changes.  ;)