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(2 edits)

Absolutely gorgeous art, the backgrounds genuinely have me in awe, they're incredible <3 Also, yay eggs!! Yay goblins!! What a wonderful game :D

I have a suggestion! Navigation gets more tedious the more buildings you have, being able to click&drag to navigate would be easier than specifically right-clicking. There could also be a bar at the bottom with nodes you can click to 'teleport' to that building's location!

Also I think archers are in dire need of a buff, they're consistently the lowest source of damage. In the beginning, I focused on trying to bring them up to par with soldiers, but as soon as I unlocked new units, those immediately took over the archers, as did every new unit after that. 

(+1)

Thank you man!

Archers are a support unit - their purpose into the late game isn't to do damage, it's to set the egg on fire and buff your other units' damage. That said, if you throw 20 goblins at evolving them, their damage is respectable.

Wizards were the ones I found massively underwhelming. They do damage comparable to base soldiers, but don't have an upgrade/evolution path. Once you get berserkers, everything else is irrelevant in terms of damage - I had my 10 archers just focusing on setting the egg on fire, and then converted all my soldiers into berserkers. Nothing else could compete with that damage output, as far as I could tell.