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(1 edit)

Before, I wasn’t using trinkets on hu tao, and after trinkets it isn’t that much different oddly enough. It just seems at some point the number of hits increases permanently(until I close the game) and it starts popping off. So far I don’t find the mana items too problematic(but my gear is poor, I imagine the mana regen on hit one could be exploitable with the right stats), I would imagine a change to make it one per aoe cast instead of on damage basis though to prevent this sort of thing from happening as it certainly is a bit silly to have a whole party of supports as hutao provides the defensive and offensive utility.


the medusa one is just weird as removing her and having a 3 man kept the favonius set working on my existing characters. But adding back disabled it. Thought it was a hidden passive or something until it just fixed itself.


on a side note, does speed affect cooldowns? Like if a skill pops every 5 seconds, does it speed it up? And also does speed affect mp regen?

(1 edit)

No, speed doesn't affect cooldowns, only skill LVL in most cases does.

Are you playing on the phone?

Edit: Yep, you are right. 
>It just seems at some point the number of hits increases permanently(until I close the game)
Turns out, Navy set 2x bonus stacks until restart. That's why you get all those hits. :^)

Perma hit increase is funny, anyways will stop using that for now then. And no to the phone, on desktop.