Before, I wasn’t using trinkets on hu tao, and after trinkets it isn’t that much different oddly enough. It just seems at some point the number of hits increases permanently(until I close the game) and it starts popping off. So far I don’t find the mana items too problematic(but my gear is poor, I imagine the mana regen on hit one could be exploitable with the right stats), I would imagine a change to make it one per aoe cast instead of on damage basis though to prevent this sort of thing from happening as it certainly is a bit silly to have a whole party of supports as hutao provides the defensive and offensive utility.
the medusa one is just weird as removing her and having a 3 man kept the favonius set working on my existing characters. But adding back disabled it. Thought it was a hidden passive or something until it just fixed itself.
on a side note, does speed affect cooldowns? Like if a skill pops every 5 seconds, does it speed it up? And also does speed affect mp regen?