Thanks for attempting to play! The issue you described is unfortunately not one we've seen on any of our dev machines, including one running on a 1070 with only 8GB VRAM, which still averages between 40-60 fps even at this early stage. We are constantly making improvements and optimizations to accommodate lower end hardware, a process that will remain ongoing throughout development.
Patient X does appear to be missing organs. Perhaps they're not strictly human? The story will continue to develop as well as we add new chapters and functionality to the existing prototype for our quest system. Stay tuned!
Thank you for the additional feedback and ideas that you shared! It's great to hear that even just our gameplay footage inspired so many imaginative ideas, many of which we were already considering or had as a part of our roadmap, signifying that we're probably on a good path. We're looking forward to developing the concept further from here.