I love the style and I can see the outline of a really engaging experience for players. And I want to say that I'm big fan of throwing players in with very little explanation but if I'm an AI I should be able to know things. If you develop this further I'd suggest having a glossary that players can access if they choose - this will allow you to explain certain concepts and do a small bit of measured worldbuilding.
I also ran into two issues, one may not be legit and the other one may not be a concern for you. One, the game came up with an error when I tried to play from the game page through Firefox but I didn't receive that error in Chrome. Then when I tried playing again in Firefox it worked so if someone runs into that issue you may have to advise them to reload the page. The other issue, which may be intentional, is that after certain
choices nothing comes up. It's blank and then the next question comes when at other times you get some kind of a response. This may be on purpose, but if it's not then a glitch is happening.
BTW, I really liked the music choice here. It REALLY set the mood for being amongst people but not WITH them at the same time. Lonely, but in a crowd, with the repetitive singing that didn't become annoying and instead punctuated the monotony of your role as the AI.