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Love the sprite work, gameplay concept is very creative, and the choice of music fits this game perfectly! I never thought the theme for this jam could be represented so well as a puzzle gameplay mechanic instead of writing.
Regarding controls, I think it kinda suffers from animation delays. Animation of the sprite needs to be completed first before next player input is recognized, which makes the movement feels slow. Since this game is grid-based, maybe the movement can by maintained separately from the sprite moving towards the moved position so that movement will not be hindered by animation delays.
Enjoyed this game, thank you for participating!

(1 edit)

Thanks for the feedback! I did think the animations might be an issue and considered solutions, but ultimately lacked the time to implement them. I’ll add it to my increasingly long list of things to look out for next time!