Yes that such a long text that you done, hey congrat,
I agree with back attack and attack for maggot, having like chain with it to make it agressive , you was thinking about group attack, for me i thinking they should add a pushing gameplay for groupe like make a kick on the enemy and he goes like "im falling!" And pushing the other on the floor taking damage
I wasn't having the problem with the brute
But with the vioraper that throw me spike out of the screen when 10 enemy are already on me made no chance to escape " i don't know if they fixed that with recent update but hey we play for falling one day, in my case 60% of the H scene has been taken with a vioraper XP
I agree for the h scene problem with fire
The attack on the ground when falling is really a good idea
Adding battle damage would be very cool tho!
With an option to remove the effect some people are feared of the blood ect...
For me i think that exhaustion is a bad addon for the punishement you should just loose pv
Instead of make you loose, i agree for the fact that we should have a things to recover it
As a thing i had an idea where exhaustion would be a variant mechanique gameplay were you character get slower as the exhaustion grown and if you take an h scene when exhaustion is 100% you can't escape h scene make her just a toy for the enemy instead of go back in the fight after a h ene is finish you caracter seem to want to take back the fight but can't lead her to be taken by all the enemies one by one or all at the same time in gang with reaping all you cloth slowly
, when all enemi have taken them part that lead to give you a massive hp punishement + loose all your cloth and also take back the exhaustion at 0, yes like that you can also loose a game if you don't have the hp to support it
For the cave marchand i prefer don't answer because don't play on this map
But for the gun that would be cool to have that like power up
I agreed all the rest
Just bunny that a part of the gameplay to run away, but all the rest is really cool i agree with you