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It's a bit of a big ask, but if you could hash out a Mac port while you're working on getting this to run on mobile, it'd be IMMENSELY appreciated.

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Godot has a way to easy port to mac so i will do that when the update comes. The game will not be tested on mac unless I can find testers for it if that's fine.

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More than fine! I can't promise it'll be terribly extensive, but I'd be happy to run the game through its paces.