The idea behind the game is really interesting, and I think there's a lot of potential to expand on the emotional connection between the girl and the doll. I felt that some additional context could help clarify the purpose behind the puzzles and how to approach them. Personally, I found the painting puzzle to be the most intuitive, while the tea one felt a bit unusual, and I wasn't entirely sure about the goal of the kitchen/cauldron part beyond collecting everything in the house. With a bit more development on the narrative and tighter cohesion between the puzzles, along with some polish on controls and small details like the door animations, I believe this could become a really compelling game. I'd love to see how it evolves if you continue the project, keep up the great work and best of luck!