HUZZAH! I took the glow console logs because I had a strong feeling my shotgun fix resolved it. We already knew the shader could show the default glow; it just wasn’t updating the color, which I populated via convoluted means that worked for my system but not for others’. So I made the shader store MULTIPLE defaults and just toggle which one it would use.
Thank you for all your help! This would have been five times as hellish to get to the bottom of without you.
