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(+1)

Cool trifold! Some comments in no particular order:

  • I really like the wyrms and their symbiotic relationship with the radishes.
  • Would be good to have PCs have to do some task - it seems like the rover can do the whole job on its own?
  • Typeface used for locations is a bit hard to read.
  • Really liked the variety of locations! Makes me want to read an expanded version with a point-crawl map.
  • Copy-edit would be good - quite a few typos and grammatical errors.
  • Love the time scale element.
  • Love the mental image of the death mountain. I enjoy that the scenario goes from grubby and probably boring work to epic literal moving mountains by the end.

Overall, really cool concept, love the cheerfulness of the job brochure vibe, would love to see it slightly expanded for a multi-session run (and more random images of radishes).

(+1)

I'm glad you liked the time aspect, the original idea was a take on depth crawls. I'm a bit worried you found the location font harder to read because I was thinking of making that the main one to save space and add stuff. I'll have to put the time to learn the delicate art of readablity.

Some of what you brought up is high in my to do list for the proper 1.0 version, I feel sorry for making people go though my rushed ESL mess. Now that we're almost done and no one will read this I feel okay exposing that I worried that if I fixed stuff I'd have to run it again through TKN and then not meet the deadline. No clue why I though it worked that way.

I have a couple more vintage radish pictures, including one where root vegetables are being dropped like bombs in a WW2 metaphor about productivity winning the war or something. I might find a way to use it, maybe I won't so I had to share that air dropping cover crops is apparently something people think about. Vintage art is always fascinating.

(+1)

That sounds like the perfect image! 😆 Yeah we're all running each other through somewhat rushed messes -- don't stress on that.