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4. Was there a clear goal or objective?

Unfortunately, not really. I would not have gotten the point of the game without an explanation. 

8. Were there any surprising or clever design choices?

I liked the inclusion of flies. :)

10. Did the art and animation feel consistent with the tone of the game?

Very much so! Has an old flash games vibe.

12. How did the music and sound effects impact the experience?

It didn't have music so it did feel kind of empty. The sound effects were also a little repetitive. 

16. How complete did the game feel overall?

Definitely needs a second player. If y'all had added that in, I felt like it would be more fun and complete.

18. What’s one thing you really liked and think should stay as-is?

The physics of the game was pretty good!